From the publisher:
Answer questions to collect conspiracy cards to win, but be careful of Cover-Ups. The game contain 250 Conspiracy cards and 25 Cover Up cards. Perfect party game for 2 to 6 players (or teams) ages 14 and up.
The conspiracies range from well-known conspiracies (such as 911, truthers, Bigfoot) to some truly bizarre theories(A project Blue Beam, the hologram universe, teenage Obama going to Mars). To provide additional information on the theories in the game(like how the ghost of JFK revealed that all dolphins are aliens), a unique QR code is printed on every conspiracy card that connects to page with a full on that specific theory and links to websites devoted to explaining it.
Players | 2 - 6 |
Playtime | 20 - 45 minutes |
Difficulty | Easy |
Mechanics | Dice rolling, roll and move, set collection, critical thinking |